Background
The capstone of my Bridging Disciplines Program experience was my Connecting Experience, which for Digital Arts & Media students can be fulfilled by a Creative Project. That in turn can be fulfilled for students with an Emphasis in Game Development, by the 3D Game Development Capstone course in which student teams produce and make available for sale a complete 3D video game on 3 platforms.
Ours, built by the members of Team 4 U, is called Railin’ Randy.
Download Links
If you don’t want to look through anything else and just want to see the game, no problem! Go to our itch.io page and enter the password “randy”. Download the suitable Mac, PC, or web file, unzip it, and select the Unity application named “railin-randy”. It’s a very simple process and you’ll be playing our game within minutes. That is easier done if you plug in a controller, but keyboard/mouse works just fine as well.
Website
This–developed by me–covers our development process, some of the background that can be read here, and all of the lore of the game that may not be seen otherwise. That includes concept art, fun facts, and lots of footage of the game in case our links eventually break with browser updates. Please take a look! Railin’ Randy Official Website
Presentations
Bridging Disciplines Program & Office of Undergraduate Research worked together to create a BDP Demo Day during UT’s annual Research Week. I presented in the special Digital Arts & Media room set aside, with this academic poster.
Research Week Academic Poster
Me with my poster and computer demonstration
The team also had an official workplace presentation at Zynga, which went well.
Collage of the class/team 4 at Zynga
Our Presentation (PDF, with trailer and gifs)
We also presented at the SDCT student showcase (formerly Digital Demo Day) at the UT Foundry.
Part of our set-up